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Collectors Location
Barbarous Shore
Champion's Dawn
Cliffs of Dohjok
Command Post
Crystal Overlook
Dejarin Estate
Fahranur, The First City
Forum Highlands
Gandara, The Moon Fortress
Garden of Seborhin
Gates of Desolation
Gates of Torment
Holdings of Chokhin
Issnur Isles
Kamaden, Jewel of Istan
Kodonur Crossroads
Jahai Bluffs
Jokanur Diggings
Joko's Domain
Marga Coast
Mehtani Keys
Nundu Bay
Plains of Jarin
Poisoned Outcrops
Resplendent Makuun
Sunspear Great Hall
Sunward Marches
The Alkali Pan
The Astralarium
The Floodplain of Mahnkelon
The Kodash Bazaar
The Mirror of Lyss
The Ruptured Heart
The Shattered Ravines
Turai's Procession
Vehjin Mines
Vehtendi Valley
Wilderness of Bhadza
Yatendi Canyons
Yohlon Haven
Zehlon Reach
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Barbarous Shore
Pehtigam (Gold Doubloon Collector)5 Gold
Doubloons for:
Feathered Flatbow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Enchanted)
Ether Staff:
Energy +10, 11-22 Damage (Requires 9 Energy Storage)Halves skill recharge
of spells (Chance: 20%)
Crimson Claw Scepter:
11-22 Damage (Requires 9 Soul Reaping)Halves skill recharge of Soul Reaping
spells (Chance: 20%)Damage +15% (while Enchanted)
Channeling Focus:
Energy +12 (Requires 9 Channeling Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Spawning Staff:
Energy +10, 11-22 Damage (Requires 9 Spawning Power)Halves skill recharge
of spells (Chance: 20%)
Haibir (Gold Doubloon Collector)5 Gold Doubloons
for:
Adamantine Shield:
16 Armor (Requires 9 Tactics)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Earth Staff:
Energy +10, 11-22 Damage (Requires 9 Earth Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Enchanted
Air Wand:
11-22 Damage (Requires 9 Air Magic)Halves skill recharge of Air Magic
spells (Chance: 20%)Damage +15% (while Enchanted)
Inscribed Chakram:
Energy +12 (Requires 9 Domination Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Golden Chalice:
Energy +12 (Requires 9 Energy Storage)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Nihanu (Gold Doubloon Collector)5 Gold Doubloons
for:
Stoneshard Hornbow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Enchanted)
Pyrewood Staff:
Energy +10, 11-22 Damage (Requires 9 Fire Magic)Halves skill recharge
of spells (Chance: 20%)
Bone Spiral Rod:
11-22 Damage (Requires 9 Death Magic)Halves skill recharge of Death Magic
spells (Chance: 20%)Damage +15% (while Enchanted)
Restoration Focus:
Energy +12 (Requires 9 Restoration Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Restoration Staff:
Energy +10, 11-22 Damage (Requires 9 Restoration Magic)Halves skill recharge
of spells (Chance: 20%)
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Champion's Dawn
Chef Volon 2 Iboga Petals for:
Iboga Salad
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Cliffs of Dohjok
Mau (Skree Wing Collector) 3 Fledgling Skree
Wings for:
Istani Boots (Warrior): 50 AL, Armor +20 (vs. physical damage)
Istani Sandals (Ranger): 40 AL, Armor +30 (vs. elemental damage)
Istani Sandals (Monk): 30 AL, Energy recovery +1
Istani Boots (Necromancer): 30 AL, Energy Recovery +1
Istani Footwear (Mesmer): 30 AL, Energy recovery +1
Istani Shoes (Elementalist): 30 AL, Energy Recovery +1
Elonian Sandals (Paragon): 50 AL
Elonian Shoes (Dervish): 40 AL, Energy Recovery +1
Uhisheh (Rinkhal Talon Collector) 1 Rinkhal
Talon for:
Istani Gauntlets (Warrior): 50 AL, Armor +20 (vs. physical damage)
Istani Gloves (Ranger): 40 AL, Armor +30 (vs. elemental damage)
Istani Handwraps (Monk): 30 AL, +5 Energy
Istani Gloves (Necromancer): 30 AL, +5 Energy
Istani Gloves (Mesmer): 30 AL, +5 Energy
Istani Gloves (Elementalist): 30 AL, +5 Energy
Elonian Armguards (Paragon): 50 AL, +5 Energy
Elonian Vambraces (Dervish): 40 AL, +5 Energy
Yahya (Copper Shilling Collector)3 Copper
Shillings for:
Istani Cuirass (Warrior): 50 AL, Armor +20 (vs. physical damage)
Istani Vest (Ranger): 40 AL, +5 Energy, Armor +30 (vs. elemental damage)
Istani Vestments (Monk): 30 AL, +5 Energy
Istani Tunic (Necromancer): 30 AL, +5 Energy
Istani Attire (Mesmer): 30 AL, +5 Energy
Istani Robes (Elementalist): 30 AL, +5 Energy
Elonian Raiment (Paragon): 50 AL, +5 Energy
Elonian Robes (Dervish): 40 AL, +25 Health
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Command Post
Smuggler (Kournan Coin Collector) 1 Kournan
Coin for:
Identification Kit
Salvage Kit
Bottle of Juniberry Gin
Scroll of Adventurer's Insight
Bag
Smuggler (Kournan Coin Collector)3 Kournan
Coins for:
Kournan Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
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Crystal Overlook
Dayoesh (Inscribed Shard Collector)5 Inscribed
Shards for:
Bronze Daggers:
7-17 Damage (Requires 9 Dagger Mastery)Damage +15% (while Health is above
50%)
Sturdy Recurve Bow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Health is above
50%)
Flame Artifact:
Energy +12 (Requires 9 Fire Magic)Received physical damage -5 (Chance:
20%)Health +30
Winged Staff:
Energy +10, 11-22 Damage (Requires 9 Smiting Prayers)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Channeling Staff:
Energy +10, 11-22 Damage (Requires 9 Channeling Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Scrying Glass Staff:
Energy +10, 11-22 Damage (Requires 9 Inspiration Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Soul Spire:
Energy +10, 11-22 Damage (Requires 9 Soul Reaping)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Tidal Staff:
Energy +10, 11-22 Damage (Requires 9 Water Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Juba (Mandragor Husk Collector)5 Mandragor
Husks for:
Machete:
15-22 Damage (Requires 9 Swordsmanship)Damage +15% (while Health is above
50%)Wooden Longbow: 15-28 Damage (Requires 9 Marksmanship)Damage +15%
(while Health is above 50%)
Golden Chalice:
Energy +12 (Requires 9 Energy Storage)Received physical damage -5 (Chance:
20%)Health +30
Protective Staff:
Energy +10, 11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Restoration Staff:
Energy +10, 11-22 Damage (Requires 9 Restoration Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Illusory Staff:
Energy +10, 11-22 Damage (Requires 9 Illusion Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Boneclaw Staff:
Energy +10, 11-22 Damage (Requires 9 Death Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Pyrewood Staff:
Energy +10, 11-22 Damage (Requires 9 Fire Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
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Dejarin Estate
Dalzbeh (Heket Tongue Collector)5 Heket
Tongues for:
Sturdy Recurve Bow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Enchanted)
Divine Staff:
Energy +10, 11-22 Damage (Requires 9 Divine Favor)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Enchanted)
Pronged Rod:
11-22 Damage (Requires 9 Blood Magic)Halves skill recharge of Blood Magic
spells (Chance: 20%)Damage +15% (while Enchanted)
Communing Focus:
Energy +12 (Requires 9 Communing)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Ritualist Scepter:
11-22 Damage (Requires 9 Spawning Power)Halves skill recharge of Spawning
Power spells (Chance: 20%)Damage +15% (while Enchanted)
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Fahranur, The First City
Jidun (Water Djinn Essence Collector)1 Water
Djinn Essence for:
Winged Axe:
6-21 Damage (Requires 7 Axe Mastery)
Machete:
13-17 Damage (Requires 7 Swordsmanship)
Composite Shortbow:
13-22 Damage (Requires 7 Marksmanship)
Suntouched Scythe:
10-31 Damage (Requires 7 Scythe Mastery)
Heraldic Shield:
13 Armor, Health +20 (Requires 7 Motivation)
Illusory Staff:
Energy +10, 10-17 Damage (Requires 7 Illusion Magic), Halves skill recharge
of spells (Chance: 15%)
Spinal Staff:
Energy +10, 10-17 Damage (Requires 7 Blood Magic), Halves skill recharge
of spells (Chance: 15%)
Pyrewood Staff:
Energy +10, 10-17 Damage (Requires 7 Fire Magic), Halves skill recharge
of spells (Chance: 15%)
Paljab (Sentient Seed Collector)3 Sentient
Seeds for:
Machete:
9-13 Damage (Requires 5 Swordsmanship)Suntouched Spear: 10-15 Damage (Requires
5 Spear Mastery)
Daedal Shield:
10 Armor, Health +15 (Requires 5 Motivation)Composite Shortbow: 10-16
Damage (Requires 5 Marksmanship)
Tempest Staff:
Energy +8, 8-12 Damage (Requires 5 Air Magic), Halves skill recharge of
spells (Chance: 10%)
Divine Staff:
Energy +8, 8-12 Damage (Requires 5 Divine Favor), Halves skill recharge
of spells (Chance: 10%)
Boneclaw Staff:
Energy +8, 8-12 Damage (Requires 5 Death Magic), Halves skill recharge
of spells (Chance: 10%)
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Forum Highlands
Peyema (Ruby Djinn Essence Collector)5 Ruby
Djinn Essences for:
Bronze Daggers:
7-17 Damage (Requires 9 Dagger Mastery)Energy +5
Scrying Glass Staff:
Energy +10, 11-22 Damage (Requires 9 Inspiration Magic)Halves skill recharge
of spells (Chance: 20%)
Water Wand:
11-22 Damage (Requires 9 Water Magic)Halves skill recharge of Water Magic
spells (Chance: 20%)Energy +5 (while Enchanted)
Communing Focus:
Energy +12 (Requires 9 Communing)Halves skill recharge of spells (Chance:
10%)Health +30
Communing Staff: 11-22 Damage (Requires 9 Communing)Halves skill recharge
of spells (Chance: 20%)
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Gandara, The Moon Fortress
Helenah (Kournan Pendant Collector)5 Kournan
Pendants for:
Winged Axe:
15-28 Damage (Requires 9 Axe Mastery)Damage +15% (while Enchanted)
Ensorcelling Staff:
Energy +10, 11-22 Damage (Requires 9 Domination Magic)Halves skill recharge
of spells (Chance: 20%)
Ritualist Wand:
11-22 Damage (Requires 9 Communing)Halves skill recharge of Communing
spells (Chance: 20%)Damage +15% (while Enchanted)
Earth Scroll:
Energy +12 (Requires 9 Earth Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Bone Idol:
Energy +12 (Requires 9 Curses)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
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Garden of Seborhin
Shosa (Sapphire Djinn Essence Collector)5
Sapphire Djinn Essences for:
Adamantine Shield:
16 Armor (Requires 9 Tactics)Received physical damage -2 (while in a Stance)Health
+45 (while in a Stance)
Earth Staff:
Energy +10, 11-22 Damage (Requires 9 Earth Magic)Halves skill recharge
of spells (Chance: 20%)
Bone Spiral Rod:
11-22 Damage (Requires 9 Death Magic)Halves skill recharge of Death Magic
spells (Chance: 20%)Energy +5 (while Enchanted)
Flame Artifact:
Energy +12 (Requires 9 Fire Magic)Halves skill recharge of spells (Chance:
10%)Health +30
Smiting Rod:
11-22 Damage (Requires 9 Smiting Prayers)Halves skill recharge of Smiting
Prayers spells (Chance: 20%)Energy +5 (while Enchanted)
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Gates of Desolation
Wandering Scribe 5 Ancient Artifacts for:
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight
Wandering Scribe 3 Ancient Artifacts for:
Ancient Elonian Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
Wandering Scribe 1 Ancient Artifact for:
Identification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag
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Gates of Torment
Secret Keeper 1 Inscribed Secret for:
Identification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag
Secret Keeper 3 Inscribed Secrets for:
Margonite Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
Secret Keeper 5 Inscribed Secrets for:
Stygian Key
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight
Seung 5 Demonic Relics for:
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Damage +15% (while Enchanted)
Winged Staff:
Energy +10, 11-22 Damage (Requires 9 Smiting Prayers)Halves skill recharge
of spells (Chance: 20%)
Arcane Scepter:
11-22 Damage (Requires 9 Fast Casting)Halves skill recharge of Fast Casting
spells (Chance: 20%)Damage +15% (while Enchanted)
Healing Ankh:
Energy +12 (Requires 9 Healing Prayers)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Gilded Artifact:
Energy +12 (Requires 9 Fast Casting)Received physical damage -5 (Chance:
20%)Health +30
Roland le Moisson 5 Margonite Masks for:
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Damage +15% (while Health is above
50%)
Daedal Shield:
16 Armor (Requires 9 Motivation)Halves skill recharge of spells (Chance:
20%)
Communing Staff:
Energy +10, 11-22 Damage (Requires 9 Communing)Halves skill recharge of
spells (Chance: 20%)
Gazing Scepter:
11-22 Damage (Requires 9 Domination Magic)Halves skill recharge of Domination
Magic spells (Chance: 20%)Damage +15% (while Enchanted)
Divine Symbol:
Energy +12 (Requires 9 Divine Favor)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
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Holdings of Chokhin
Olujime (Geode Collector)5 Geodes for:
Heraldic Shield:
16 Armor (Requires 9 Command)Received physical damage -2 (while in a Stance)Health
+45 (while in a Stance)
Soul Spire:
Energy +10, 11-22 Damage (Requires 9 Soul Reaping)Halves skill recharge
of spells (Chance: 20%)
Air Wand:
11-22 Damage (Requires 9 Air Magic)Halves skill recharge of Air Magic
spells (Chance: 20%)Energy +5 (while Enchanted)
Divine Focus:
Energy +12 (Requires 9 Divine Favor)Halves skill recharge of spells (Chance:
10%)Health +30
Ritualist Scepter:
11-22 Damage (Requires 9 Spawning Power)Halves skill recharge of Spawning
Power spells (Chance: 20%)Energy +5 (while Enchanted)
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Issnur Isles
Lohfihau (Insect Appendage Collector)3 Insect
Appendages for:
Winged Axe:
6-15 Damage (Requires 5 Axe Mastery)Suntouched Scythe: 9-21 Damage (Requires
5 Scythe Mastery)
Heraldic Shield:
10 Armor (Requires 5 Command)Health +15
Stoneshard Hornbow:
10-16 Damage (Requires 5 Marksmanship)
Earth Staff:
Energy +8, 8-12 Damage (Requires 5 Earth Magic)Halves skill recharge of
spells (Chance: 10%)
Holy Branch:
Energy +8, 8-12 Damage (Requires 5 Healing Prayers)Halves skill recharge
of spells (Chance: 10%)
Ensorcelling Staff: Energy +8, 8-12 Damage (Requires 5 Domination Magic)Halves
skill recharge of spells (Chance: 10%)
Hoanjo (Skale Claw Collector)3 Skale Claws
for:
Suntouched Scythe:
9-21 Damage (Requires 5 Scythe Mastery)
Adamantine Shield:
10 Armor (Requires 5 Tactics)Health +15
Sturdy Recurve Bow:
10-16 Damage (Requires 5 Marksmanship)
Tidal Staff:
Energy +8, 8-12 Damage (Requires 5 Water Magic)Halves skill recharge of
spells (Chance: 10%)
Winged Staff:
Energy +8, 8-12 Damage (Requires 5 Smiting Prayers)Halves skill recharge
of spells (Chance: 10%)
Unholy Staff:
Energy +8, 8-12 Damage (Requires 5 Curses)Halves skill recharge of spells
(Chance: 10%)
Illusory Staff:
Energy +8, 8-12 Damage (Requires 5 Illusion Magic)Halves skill recharge
of spells (Chance: 10%)
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Kamaden, Jewel of Istan
Chef Lonbahn 1 Chunk of Drake Flesh for:
Drake Kabob
Nenah 3 Juvenile Termite Legs for:
Belt Pouch
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Kodonur Crossroads
Ajambo 5 Sentient Lodestones for:
Composite Shortbow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Enchanted)
Holy Branch:
Energy +10, 11-22 Damage (Requires 9 Healing Prayers)Halves skill recharge
of spells (Chance: 20%)
Crystal Wand:
11-22 Damage (Requires 9 Inspiration Magic)Halves skill recharge of Inspiration
Magic spells (Chance: 20%)Damage +15% (while Enchanted)
Hallowed Idol:
Energy +12 (Requires 9 Smiting)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Restoration Focus:
11-22 Damage (Requires 9 Restoration Magic)Halves skill recharge of Restoration
Magic spells(Chance: 20%)Damage +15% (while Enchanted)
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Jahai Bluffs
Hlengiwe (Heket Tongue Collector)5 Heket
Tongues for:
Suntouched Spear:
14-27 Damage (Requires 9 Spear Mastery)Damage +15% (while Enchanted)
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Unholy Staff: Energy +10, 11-22
Damage (Requires 9 Curses)Halves skill recharge of spells (Chance: 20%)
Water Wand:
11-22 Damage (Requires 9 Water Magic)Halves skill recharge of Water Magic
spells (Chance: 20%)Damage +15% (while Enchanted)
Idol:
Energy +12 (Requires 9 Blood Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Poti (Insect Carapace Collector)5 Insect
Carapaces for:
Daedal Shield:
16 Armor (Requires 9 Motivation)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Suntouched Spear:
14-27 Damage (Requires 9 Spear Mastery)
Boneclaw Staff:
Energy +10, 11-22 Damage (Requires 9 Death Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Enchanted)
Fire Wand:
11-22 Damage (Requires 9 Fire Magic)Halves skill recharge of Fire Magic
spells (Chance: 20%)Damage +15% (while Enchanted)
Jeweled Chalice:
Energy +12 (Requires 9 Inspiration Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
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Jokanur Diggings
Danton 3 Skeleton Bones for:
Bag
Identification Kit
Salvage Kit
Return
to list
Joko's Domain
Rahvu (Mummy Wrappings Collector)5 Mummy
Wrappings for:
Winged Axe:
6-28 Damage (Requires 9 Axe Mastery)Damage +15% (while Health is above
50%)
Feathered Flatbow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Health is above
50%)
Voltaic Wand:
11-22 Damage (Requires 9 Energy Storage)Halves skill recharge of Energy
Storage spells(Chance: 20%)Damage +15% (while Health is above 50%)
Divine Staff:
Energy +10, 11-22 Damage (Requires 9 Divine Favor)Halves skill recharge
of spells (Chance: 20%)
Communing Staff:
Energy +10, 11-22 Damage (Requires 9 Communing)Halves skill recharge of
spells (Chance: 20%)
Ensorcelling Staff:
Energy +10, 11-22 Damage (Requires 9 Domination Magic)Halves skill recharge
of spells (Chance: 20%)
Spinal Staff:
Energy +10, 11-22 Damage (Requires 9 Blood Magic)Halves skill recharge
of spells (Chance: 20%)
Tempest Staff:
Energy +10, 11-22 Damage (Requires 9 Air Magic)Halves skill recharge of
spells (Chance: 20%)
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Marga Coast
Tohsedi (Insect Carapace Collector)5 Insect
Carapaces for:
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Damage +15% (while Enchanted)
Spinal Staff:
Energy +10, 11-22 Damage (Requires 9 Blood Magic)Halves skill recharge
of spells (Chance: 20%)
Holy Rod:
11-22 Damage (Requires 9 Divine Favor)Halves skill recharge of Divine
Favor spells (Chance: 20%)Damage +15% (while Enchanted)
Bone Idol:
Energy +12 (Requires 9 Curses)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Earth Scroll:
Energy +12 (Requires 9 Earth Magic)Received physical damage -5 (Chance:
20%)Health +30
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Mehtani Keys
Ehiyah (Silver Bullion Coin Collector)3
Silver Bullion Coins for:
Sturdy Recurve Bow:
13-22 Damage (Requires 7 Marksmanship)
Suntouched Spear:
12-21 Damage (Requires 7 Spear Mastery)
Barrel Hammer:
16-27 Damage (Requires 7 Hammer Mastery)
Shield of the Lion:
13 Armor (Requires 7 Strength)Health +20
Ensorcelling Staff:
Energy +10, 10-17 Damage (Requires 7 Domination Magic)Halves skill recharge
of spells (Chance: 15%)
Boneclaw Staff:
Energy +10, 10-17 Damage (Requires 7 Death Magic)Halves skill recharge
of spells (Chance: 15%)
Divine Staff:
Energy +10, 10-17 Damage (Requires 7 Divine Favor)Halves skill recharge
of spells (Chance: 15%)
Tempest Staff:
Energy +10, 10-17 Damage (Requires 7 Air Magic)Halves skill recharge of
spells (Chance: 15%)
Sheltah (Drake Flesh Collector)1 Chunk of
Drake Flesh for:
Bag
Identification Kit
Salvage Kit
Iyemab (Insect Appendage Collector)3 Insect
Appendages for:
Barrel Hammer:
13-19 Damage (Requires 5 Hammer Mastery)
Suntouched Spear:
10-15 Damage (Requires 5 Spear Mastery)
Shield of the Lion:
10 Armor (Requires 5 Strength)Health +15
Wooden Longbow:
10-16 Damage (Requires 5 Marksmanship)
Pyrewood Staff:
Energy +8, 8-12 Damage (Requires 5 Fire Magic)Halves skill recharge of
spells (Chance: 10%)
Protective Staff:
Energy +8, 8-12 Damage (Requires 5 Protection Prayers)Halves skill recharge
of spells (Chance: 10%)
Spinal Staff:
Energy +8, 8-12 Damage (Requires 5 Blood Magic)Halves skill recharge of
spells (Chance: 10%)
Return to list
Nundu Bay
Munashe 5 Kuskale Claws for:
Heraldic Shield:
16 Armor (Requires 9 Command)Received physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Soul Spire:
Energy +10, 11-22 Damage (Requires 9 Soul Reaping)Halves skill recharge
of spells (Chance: 20%)
Voltaic Wand:
11-22 Damage (Requires 9 Energy Storage)Halves skill recharge of Energy
Storage spells (Chance: 20%)Damage +15% (while Enchanted)
Jeweled Chakram:
Energy +12 (Requires 9 Illusion Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Frost Artifact:
Energy +12 (Requires 9 Water Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Return to list
Plains of Jarin
Adhitok (Sentient Root Collector)3 Sentient
Roots for:
Salvage Kit
Identification Kit
Kushau (Juvenile Termite Leg Collector)3
Juvenile Termite Legs for:
Winged Axe:
5-9 Damage (Requires 1 Axe Mastery)
Machete:
6-8 Damage (Requires 1 Swordsmanship)
Composite Shortbow:
8-11 Damage (Requires 1 Marksmanship)
Suntouched Scythe:
7-12 Damage (Requires 1 Scythe Mastery)
Heraldic Shield:
7 Armor (Requires 1 Command), Health +10
Illusory Staff:
Energy +5, 5-7 Damage (Requires 1 Illusion Magic), Halves skill recharge
of spells (Chance: 10%)
Evil Eye Staff:
Energy +5, 5-7 Damage (Requires 1 Blood Magic), Halves skill recharge
of spells (Chance: 10%)
Pyrewood Staff:
Energy +5, 5-7 Damage (Requires 1 Fire Magic), Halves skill recharge of
spells (Chance: 10%)
Timahr (Mandragor Carapace Collector)3 Mandragor
Carapaces for:
Sturdy Recurve Bow:
8-11 Damage (Requires 1 Marksmanship)
Suntouched Spear:
6-9 Damage (Requires 1 Spear Mastery)
Barrel Hammer:
8-11 Damage (Requires 1 Hammer Mastery)
Shield of the Lion:
7 Armor (Requires 1 Strength), Health +10
Ensorcelling Staff:
Energy +5, 5-7 Damage (Requires 1 Domination Magic), Halves skill recharge
of spells (Chance: 10%)
Wailing Staff:
Energy +5, 5-7 Damage (Requires 1 Death Magic), Halves skill recharge
of spells (Chance: 10%)
Divine Staff:
Energy +5, 5-7 Damage (Requires 1 Divine Magic), Halves skill recharge
of spells (Chance: 10%)
Tempest Staff:
Energy +5, 5-7 Damage (Requires 1 Air Magic), Halves skill recharge of
spells (Chance: 10%)
Return to list
Poisoned Outcrops
Lahati (Sapphire Djinn Essence Collector)5
Sapphire Djinn Essences for:
Daedal Shield:
16 Armor (Requires 9 Motivation)Received physical damage -5 (Chance: 20%)Health
+30
Hallowed Idol:
Energy +12 (Requires 9 Smiting Prayers)Halves skill recharge of spells
(Chance: 10%)Health +30
Jeweled Chalice:
Energy +12 (Requires 9 Inspiration Magic)Halves skill recharge of spells
(Chance: 10%)Health +30
Protective Rod:
11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge of Protection
Prayers spells (Chance: 20%)Damage +15% (while Health is above 50%)
Restoration Focus:
11-22 Damage (Requires 9 Restoration Magic)Halves skill recharge of Restoration
Magic spells(Chance: 20%)Damage +15% (while Health is above 50%)
Hypnotic Scepter:
11-22 Damage (Requires 9 Illusion Magic)Halves skill recharge of Illusion
Magic spells (Chance: 20%)Damage +15% (while Health is above 50%)
Bone Spiral Rod:
11-22 Damage (Requires 9 Death Magic)Halves skill recharge of Death Magic
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Fire Wand:
11-22 Damage (Requires 9 Fire Magic)Halves skill recharge of Fire Magic
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Return to list
Resplendent Makuun
Kurmauzeh (Geode Collector)5 Geodes for:
Wooden Longbow:
15-28 Damage (Requires 9 Marksmanship)Energy +5
Pyrewood Staff:
Energy +10, 11-22 (Requires 9 Fire Magic)Halves skill recharge of spells
(Chance: 20%)Energy +5 (while Enchanted)
Pronged Rod:
11-22 Damage (Requires 9 Blood Magic)Halves Skill recharge of Blood Magic
spells (Chance: 20%)Energy +5 (while Enchanted)
Earth Scroll:
Energy +12 (Requires 9 Earth Magic)Halves Skill recharge of spells (Chance:
10%)Health +30
Jeweled Chalice:
Energy +12 (Requires 9 Inspiration Magic)Halves Skill recharge of spells
(Chance: 10%)Health +30
Return to list
Sunspear Great Hall
Sunspear Quartermaster 1 Battle Commendation
for:
Istani Key
Identification Kit
Salvage Kit
Hunter's Ale
Bag
Vial of Dye [Gray]
Scroll of Adventurer's Insight
Sunspear Quartermaster 3 Battle Commendations
for:
Rune of Holding
Expert Salvage Kit
Sehyal 3 Sentient Seeds for:
Bag
Identification Kit
Salvage Kit
Return to list
Sunward Marches
Talmehinu (Sentient Spore Collector)5 Sentient
Spores for:
Shield of the Lion:
16 Armor (Requires 9 Strength)Reduces physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Tempest Staff:
Energy +10, 11-22 Damage (Requires 9 Air Magic)Halves Skill recharge of
spells (Chance: 20%)Damage +15%
Earth Wand:
11-22 (Requires 9 Earth Magic)Halves Skill recharge of Earth Magic Spells
(Chance: 20%)Damage +15% (while Enchanted)
Gilded Artifact:
Energy +12 (Requires 9 Fast Casting)Reduces physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Flame Artifact:
Energy +12 (Requires 9 Fire Magic)Reduces physical damage -2 (while Enchanted)Health
+45 (while Enchanted)
Return to list
The Alkali Pan
Fumeai (Ruby Djinn Essence Collector)5 Ruby
Djinn Essences for:
Heraldic Shield:
16 Armor (Requires 9 Command)Received physical damage -5 (Chance: 20%)Health
+30
Protective Icon:
Energy +12 (Requires 9 Protection Prayers)Received physical damage -5
(Chance: 20%)Health +30
Ether Staff:
Energy +10, 11-22 Damage (Requires 9 Energy Storage)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Smiting Rod: 11-22 Damage (Requires 9 Smiting Prayers)Halves skill recharge
of Smiting Prayers spells (Chance: 20%)Damage +15% (while Health is above
50%)
Ritualist Cane:
11-22 Damage (Requires 9 Channeling Magic)Halves skill recharge of Channeling
Magic spells(Chance: 20%)Damage +15% (while Health is above 50%)
Crystal Wand:
11-22 Damage (Requires 9 Inspiration Magic)Halves skill recharge of Inspiration
Magic spells(Chance: 20%)Damage +15%(while Health is above 50%)
Crimson Claw Scepter:
11-22 Damage (Requires 9 Soul Reaping)Halves skill recharge of Soul Reaping
spells(Chance: 20%)Damage +15% (while Health is above 50%)
Water Wand:
11-22 Damage (Requires 9 Water Magic)Halves skill recharge of Water Magic
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Return to list
The Astralarium
Dzajo 3 Skale Teeth for:
Istani Leggings (Warrior): 50 AL, Armor +20 (vs. physical damage)
Istani Leggings (Ranger): 40 AL, Energy +1, Armor +30 (vs. elemental
damage)
Istani Pants (Monk): 30 AL, Energy recovery +1
Istani Leggings (Necromancer): 30 AL, Energy Recovery +1
Istani Hose (Mesmer): 30 AL, Energy recovery +1
Istani Leggings (Elementalist): 30 AL, Energy Recovery +1
Istani Leggings (Paragon): 50 AL
Elonian Leggings (Dervish): 40 AL, Energy Recovery +1
Chef Panjoh 2 Skale Fins for:
Bowl of Skalefin Soup
Return to list
The Floodplain of Mahnkelon
Pobehr (Heket Tongue Collector)5 Heket Tongues
for:
Machete: 15-22 Damage (Requires 9 Swordsmanship)Damage +15% (while Enchanted)
Illusory Staff:
Energy +10, 11-22 Damage (Requires 9 Illusion Magic)Halves skill recharge
of spells (Chance: 20%)
Protective Rod:
11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge of Protection
Prayers spells(Chance: 20%)Damage +15% (while Enchanted)
Bone Idol:
Energy +12 (Requires 9 Soul Reaping)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Ceremonial Cauldron:
Energy +12 (Requires 9 Spawning Power)Received physical damage -5 (Chance:
20%)Health +30
Return to list
The Kodash Bazaar
Vabbi Trade Official 1 Trade Contract for:
Identification Kit
Salvage Kit
Bottle of Vabbian Wine
Scroll of Adventurer's Insight
Bag
Vabbi Trade Official 3 Trade Contracts for:
Vabbian Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
Vabbi Trade Official 5 Trade Contracts for:
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight
Vabbi Trade Official 7 Trade Contracts for:
Ruby
Sapphire
Diamond
Return
to list
The Mirror of Lyss
Gahnlar (Heket Tongue Collector)5 Heket
Tongues for:
Winged Axe:
6-28 Damage (Requires 9 Axe Mastery)Energy +5
Ensorcelling Staff:
Energy +10, 11-22 Damage (Requires 9 Domination Magic)Halves skill recharge
of spells (Chance: 20%)
Protective Rod:
11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge of Protection
Prayers spells(Chance: 20%)Energy +5 (while Enchanted)
Channeling Focus:
Energy +12 (Requires 9 Channeling Magic)Halves skill recharge of spells
(Chance: 10%)Health +30
Channeling Staff:
11-22 Damage (Requires 9 Channeling Magic)Halves skill recharge of spells
(Chance: 20%)
Dahwan (Roaring Ether Claw Collector)5 Roaring
Ether Claws for:
Barrel Hammer:
19-35 Damage (Requires 9 Axe Mastery)Energy +5
Arcane Staff:
Energy +10, 11-22 Damage (Requires 9 Fast Casting)Halves skill recharge
of spells (Chance: 20%)
Healing Rod:
11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge of Healing
Prayers spells (Chance: 20%)Energy +5 (while Enchanted)
Restoration Focus:
Energy +12 (Requires 9 Restoration Magic) Halves skill
recharge of spells (Chance:10%) Health +30
Restoration Staff:
11-22 Damage (Requires 9 Restoration Magic)Halves skill recharge of spells
(Chance: 20%)
Wekekuda (Diamond Djinn Essence Collector)5
Diamond Djinn Essences for:
Shield of the Lion:
16 Armor (Requires 9 Strength)Received physical damage -2 (while in a
Stance)Health +45 (while in a Stance)
Tempest Staff:
Energy +10, 11-22 Damage (Requires 9 Air Magic)Halves skill recharge of
spells (Chance: 20%)
Crimson Claw Staff:
11-22 Damage (Requires 9 Soul Reaping)Halves skill recharge of Soul Reaping
spells (Chance: 20%)Energy +5 (while Enchanted)
Frost Artifact:
Energy +12 (Requires 9 Water Magic)Halves skill recharge of spells (Chance:
10%)Health +30
Ritualist Wand:
11-22 Damage (Requires 9 Communing Magic)Halves skill recharge of Communing
spells (Chance: 20%)Energy +5 (while Enchanted)
Return to list
The Ruptured Heart
Charmamani (Giant Tusk Collector)5 Giant
Tusks for:
Barrel Hammer:
19-35 Damage (Requires 9 Hammer Mastery)Damage +15% (while Health is above
50%)
Stoneshard Hornbow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Health is above
50%)
Divine Symbol:
Energy +12 (Requires 9 Divine Favor)Received physical damage -5 (Chance:
20%)Health +30
Holy Branch:
Energy +10, 11-22 Damage (Requires 9 Healing Prayers)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Spawning Staff:
Energy +10, 11-22 Damage (Requires 9 Spawning Power)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Arcane Staff:
nergy +10, 11-22 Damage (Requires 9 Fast Casting)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Unholy Staff:
Energy +10, 11-22 Damage (Requires 9 Curses)Halves skill recharge of spells
(Chance: 20%)Damage +15% (while Health is above 50%)
Earth Staff:
Energy +10, 11-22 Damage (Requires 9 Earth Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Health is above 50%)
Return to list
The Shattered Ravines
Nikun (Margonite Mask Collector)5 Margonite
Masks for:
Suntouched Spear:
14-27 Damage (Requires 9 Spear Mastery)Damage +15% (while Health is above
50%)
Adamantine Shield:
16 Armor (Requires 9 Tactics)Received physical damage -5 (Chance: 20%)Health
+30
Channeling Focus:
Energy +12 (Requires 9 Channeling Magic)Halves skill recharge of spells
(Chance: 10%)Health +30
Healing Rod:
11-22 Damage (Requires 9 Healing Prayers)Halves skill recharge of Healing
Prayers spells (Chance: 20%)Damage +15% (while Health is above 50%)
Ritualist Scepter:
11-22 Damage (Requires 9 Spawning Power)Halves skill recharge of Spawning
Power spells (Chance: 20%)Damage +15% (while Health is above 50%)
Arcane Scepter:
11-22 Damage (Requires 9 Fast Casting)Halves skill recharge of Fast Casting
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Wailing Wand:
11-22 Damage (Requires 9 Curses)Halves skill recharge of Curses spells
(Chance: 20%)Damage +15% (while Health is above 50%)
Earth Wand:
11-22 Damage (Requires 9 Earth Magic)Halves skill recharge of Earth Magic
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Chinwe (Dusty Insect Carapace Collector)
5 Dusty Insect Carapaces for:
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Damage +15% (while Health is above
50%)
Composite Shortbow:
15-28 Damage (Requires 9 Marksmanship)Damage +15% (while Health is above
50%)
Bleached Skull:
Energy +12 (Requires 9 Death Magic)Received physical damage -5 (Chance:
20%)Health +30
Holy Rod:
11-22 Damage (Requires 9 Divine Favor)Halves skill recharge of Healing
Prayers spells (Chance: 20%)Damage +15% (while Health is above 50%)
Ritualist Wand:
11-22 Damage (Requires 9 Communing)Halves skill recharge of Communing
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Gazing Scepter:
11-22 Damage (Requires 9 Domination Magic)Halves skill recharge of Domination
Magic spells (Chance: 20%)Damage +15% (while Health is above 50%)
Pronged Rod:
11-22 Damage (Requires 9 Blood Magic)Halves skill recharge of Blood Magic
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Air Wand:
11-22 Damage (Requires 9 Air Magic)Halves skill recharge of Air Magic
spells (Chance: 20%)Damage +15% (while Health is above 50%)
Return to list
Turai's Procession
Kehtu (Sentient Lodestone Collector)5 Sentient
Lodestones for:
Suntouched Spear:
14-27 Damage (Requires 9 Spear Mastery)Damage +15% (while Enchanted)
Protective Staff:
Energy +10, 11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge
of spells (Chance: 20%)
Hypnotic Scepter:
11-22 Damage (Requires 9 Illusion Magic)Halves skill recharge of Illusion
Magic spells(Chance: 20%)Damage +15% (while Enchanted)
Protective Icon:
Energy +12 (Requires 9 Protection Prayers)Received physical damage -2
(while Enchanted)Health +45 (while Enchanted)
Ritualist Cane:
11-22 Damage (Requires 9 Channeling Magic)Halves skill recharge of Channeling
Magic spells(Chance: 20%)Damage +15% (while Enchanted)
Gamyuka (Immolated Djinn Essence Collector)5
Immolated Djinn Essences for:
Bronze Daggers:
7-17 Damage (Requires 9 Dagger Mastery)Damage +15% (while Enchanted)
Scrying Glass Staff:
Energy +10, 11-22 Damage (Requires 9 Inspiration Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Enchanted)
Healing Rod:
11-22 Damage (Requires 9 Healing Prayers)Halves skill recharge of Healing
Prayers spells(Chance: 20%)Damage +15% (while Enchanted)
Bleached Skull:
Energy +12 (Requires 9 Death Magic)Received physical damage -2 (while
Enchanted)Health +45 (while Enchanted)
Communing Focus:
Energy +12 (Requires 9 Communing)Received physical damage -5 (Chance:
20%)Health +30
Nuwisha (Skree Wing Collector)5 Skree Wings
for:
Sturdy Recurve Bow:
15-28 Damage (Requires 9 Marksmanship)Energy +5
Tidal Staff:
Energy +10, 11-22 (Requires 9 Water Magic)Halves skill recharge of spells
(Chance: 20%)Energy +5 (while Enchanted)
Crystal Wand:
11-22 Damage (Requires 9 Inspiration Magic)Halves skill recharge of Inspiration
spells (Chance: 20%)Energy +5 (while Enchanted)
Storm Artifact:
Energy +12 (Requires 9 Air Magic)Halves skill recharge of spells(Chance:
10%)Health +30
Jeweled Chakram:
Energy +12 (Requires 9 Illusion Magic)Halves skill recharge of spells
(Chance: 10%)Health +30
Return to list
Vehjin Mines
Awadur (Behemoth Hide Collector)5 Behemoth
Hides for:
Daedal Shield:
16 Armor (Requires 9 Motivation)Received physical damage -2 (while in
a Stance)Health +45 (while in a Stance)
Boneclaw Staff:
Energy +10, 11-22 Damage (Requires 9 Death Magic)Halves skill recharge
of spells (Chance: 20%)Energy +5 (while Enchanted)
Earth Wand:
11-22 Damage (Requires 9 Earth Magic)Halves skill recharge of Earth Magic
spells (Chance: 20%)Energy +5 (while Enchanted)
Healing Ankh:
Energy +12 (Requires 9 Healing Prayers)Halves skill recharge of spells
(Chance: 10%)Health +30
Restoration Focus:
11-22 Damage (Requires 9 Restoration Magic)Halves skill recharge of Restoration
Magic spells (Chance: 20%)Energy +5 (while Enchanted)
Bahlbahs (Behemoth Hide Collector)5 Behemoth
Hides for:
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Energy +5
Spinal Staff:
Energy +10, 11-22 Damage (Requires 9 Blood Magic)Halves skill recharge
of spells (Chance: 20%)Energy +5 (while Enchanted
Fire Wand:
11-22 Damage (Requires 9 Fire Magic)Halves skill recharge of Fire Magic
spells (Chance: 20%)Energy +5 (while Enchanted)
Hallowed Idol:
Energy +12 (Requires 9 Smiting Prayers)Halves skill recharge of spells
(Chance: 10%)Health +30
Winged Staff:
11-22 Damage (Requires 9 Smiting Prayers)Halves skill recharge of Smiting
Prayers spells (Chance: 20%)Energy +5 (while Enchanted)
Return to list
Vehtendi Valley
Ahoj (Sentient Spore Collector)5 Sentient
Spores for:
Bottle of Vabbian Wine
Kaya (Heket Tongue Collector)5 Heket Tongues
for:
Suntouched Spear:
14-27 Damage (Requires 9 Spear Mastery)
Daedal Shield:
16 Armor (Requires 9 Motivation)
Protective Staff:
Energy +10, 11-22 Damage (Requires 9 Protection Prayers)Halves skill recharge
of spells (Chance: 20%)Energy +5 (while Enchanted)
Gazing Scepter:
11-22 Damage (Requires 9 Domination Magic)Halves skill recharge of Domination
Magic spells (Chance: 20%)Energy +5 (while Enchanted)
Bone Idol:
Energy +12 (Requires 9 Curses)Halves skill recharge of spells (Chance:
10%)Health +30
Return to list
Wilderness of Bhadza
Behruseh (Bull Trainer Giant Jawbone Collector)2
Bull Trainer Giant Jawbones for:
Stoneshard Hornbow:
15-28 Damage (Requires 9 Marksmanship)Energy +5
Ether Staff:
Energy +10, 11-22 Damage (Requires 9 Energy Storage)Halves skill recharge
of spells (Chance: 20%)Energy +5 (while Enchanted)
Wailing Wand:
11-22 Damage (Requires 9 Curses)Halves skill recharge of Curses spells
(Chance: 20%)Energy +5 (while Enchanted)
Golden Chalice:
Energy +12 (Requires 9 Energy Storage)Halves skill recharge of spells
(Chance: 10%)Health +30
Idol:
Energy +12 (Requires 9 Blood Magic)Halves skill recharge of spells (Chance:
10%)Health +30
Endah (Skree Wing Collector)5 Skree Wings
for:
Composite Shortbow:
15-28 Damage (Requires 9 Marksmanship)Energy +5
Divine Staff:
Energy +10, 11-22 Damage (Requires 9 Divine Favor)Halves skill recharge
of spells (Chance: 20%)Energy +5 (while Enchanted)
Hypnotic Scepter:
11-22 Damage (Requires 9 Illusion Magic)Halves skill recharge of Illusion
Magic spells (Chance: 20%)Energy +5 (while Enchanted)
Bone Idol:
Energy +12 (Requires 9 Soul Reaping)Halves skill recharge of spells (Chance:
10%)Health +30
Gilded Artifact:
Energy +12 (Requires 9 Fast Casting)Halves skill recharge of spells (Chance:
10%)Health +30
Hermehinu (Hunting Minotaur Horns)5 Hunting
Minotaur Horns for:
Suntouched Scythe:
9-41 Damage (Requires 9 Scythe Mastery)Holy Branch: Energy +10, 11-22
Damage (Requires 9 Healing Prayers)Halves skill recharge of spells (Chance:
20%)Energy +5 (while Enchanted)
Arcane Scepter:
11-22 Damage (Requires 9 Fast Casting)Halves skill recharge of Fast Casting
spells (Chance: 20%)Energy +5 (while Enchanted)
Bleached Skull:
Energy +12 (Requires 9 Death Magic)Halves skill recharge of spells (Chance:
10%)Health +30
Inscribed Chakram:
Energy +12 (Requires 9 Domination Magic)Halves skill recharge of spells
(Chance: 10%)Health +30
Return to list
Yatendi Canyons
Shashi (Cobalt Talon Collector)5 Cobalt Talons
for:
Machete:
15-22 Damage (Requires 9 Swordsmanship)Energy +5
Illusory Staff:
Energy +10, 11-22 Damage (Requires 9 Illusion Magic)Halves skill recharge
of spells (Chance: 20%)Damage +15% (while Enchanted)
Holy Rod:
11-22 Damage (Requires 9 Divine Favor)Halves skill recharge of Divine
Favor spells (Chance: 20%)Energy +5 (while Enchanted)
Ceremonial Cauldron:
Energy +12 (Requires 9 Spawning Power)Halves skill recharge of spells
(Chance: 10%)Health +30
Spawning Staff:
Energy +10 (Requires 9 Spawning Power)Halves skill recharge of spells
(Chance: 20%)Damage +15% (while Enchanted)
Hamri (Cobalt Talon Collector)5 Cobalt Talons
for:
Suntouched Spear:
14-27 Damage (Requires 9 Spear Mastery)Energy +5
Unholy Staff:
Energy +10, 11-22 Damage (Requires 9 Curses)Halves skill recharge of spells
(Chance: 20%)Energy +5 (while Enchanted)
Voltaic Wand:
11-22 Damage (Requires 9 Energy Storage)Halves skill recharge of Energy
Storage spells (Chance: 20%)Energy +5 (while Enchanted)
Protective Icon:
Energy +12 (Requires 9 Protection Prayers)Halves skill recharge of spells
(Chance: 10%)Health +30
Ritualist Cane:
11-22 Damage (Requires 9 Channeling Magic)Halves skill recharge of Channeling
Magic spells (Chance: 20%)Energy +5 (while Enchanted)
Return to list
Yohlon Haven
Yajide 3 Mandragor Roots for:
Mandragor Root Cake
Apida 1 Chunk of Drake Flesh for:
Drake Kabob
Return to list
Zehlon Reach
Zukesha (Mandragor Swamproot Collector)1
Mandragor Swamproot for:
Istani Helm (Warrior): 50 AL, Strength +1, Armor +20 (vs. physical damage)
Istani Mask (Ranger): 40 AL, Marksmanship, Armor +30 (vs. elemental damage)
Istani Scalp Design (Monk): 30 AL, Divine Favor +1
Istani Scar Pattern (Necromancer): 30 AL, Soul Reaping +1
Istani Mask (Mesmer): 30 AL, Inspiration Magic +1
All-Seeing Eye (Elementalist): 30 AL, Energy Storage +1
Spear Elonian Crest (Paragon): 50 AL, Spear Mastery +1
Elonian Hood (Dervish): 40 AL, Scythe Mastery +1
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